A good interface is meant to help users achieve their goals as easily as possible. But an “evil” interface is meant to trick users into doing things they don’t want to — misdirection of browsing, forced viewing of advertisements, malware that masquerades as anti-virus software, and pre-checked checkboxes for unwanted “special offers”. Evil interfaces are seen virtually anywhere profit is at stake.
There’s no doubt that bad user-interfaces can come from good intentions. Design is difficult, and accidents do happen. But when an accident coincidentally bolsters a company’s business model at the expense of its users’ rights, it begins to look suspicious. And when similar accidents happen over and over again in the same company, around the same issues, it’s more than just coincidence. It’s a sign something’s seriously wrong.
Evil Interfaces: Violating the User by Gregory Conti. From TheLastHOPE/Talks.
